Tool Shaft (Carbon Fiber Composite)
Description
Carbon Fiber Composite tool shafts, alongside PEEK tool shafts, form the backbone of elite Polycraft World Tools. While not as durable as engineered PEEK-based or gripped tools, Carbon Fiber Composite tools mine the fastest and share the highest attack potential with engineered tools.
The current method to obtain these items in Polycraft is, in part, based on the Japanese method of manufacturing carbon fiber from Polyacrylonitrile fibers.
Properties
Name | Value |
---|---|
Polymer Pellets | Vial (Epoxy-Carbon Fiber Resin) |
Crafting Pellets | 8 |
Crafting Duration (sec) | 10 |
Max Stack Size | 64 |
Source 1 | Vial (Phenolic-Carbon Fiber Resin) |
Release Version | 1.1.2 |
Recipes
Crafting Table
Outputs | Components | Recipe |
---|---|---|
Injection Molder
Outputs | Components | Recipe |
---|---|---|
Tutorial
The following guide assumes that you are in possession of decent amounts of crude oil, sea/salt water, and Nitrogen and are at least a level 7 Polycrafter or at least have access to machines as complex as a Chemical Processor. This tutorial is performed on a medium beaker/cartridge scale.
The main ingredients for a Carbon Fiber Composite tool shaft are the mold, the Epoxy-Carbon Fiber resin, and the items needed to operate an Injection Molder: a fuel and a bucket of water. The mold for the tool shaft can be milled with a variety of ingots depending on the desired mold durability. For brevity, only Aluminum is shown for its abundance at medium depths. The diagram for molding the shaft is shown in the section above.
Outputs | Components | Recipe |
---|---|---|
The primary challenge for creating Carbon Fiber Composite tool shafts is synthesizing the Epoxy-Carbon Fiber resin, which consists of three key ingredients:
Carbon Fiber Weave
The Carbon Fiber Weave is arguably the easiest out of the three key ingredients to synthesize as it is only composed of five Carbon fibers in an 'X' pattern.
Outputs | Components | Recipe |
---|---|---|
To obtain Carbon fibers, several raw or partially-distilled ingredients are needed:
- Hydrogen from various sources. (Will obtain a good source in the future.)
- Nitrogen harvested from Condensers that are not adjacent to water.
- Propylene obtained by distillation of crude oil --> Naphtha(lene) --> Light Naphtha --> Light Olefins --> Propylene
- Then scale the drums down to cartridges if needed.
- Iron (III) Oxide catalysts from smelting an Iron Ingot then smelting its resulting Iron (III) Chloride catalysts.
First, use the Nitrogen and Hydrogen (in a 1:3 ratio) alongside the catalysts to create Ammonia, then combine the Ammonia with the Propylene to make Acrylonitrile.
Outputs | Components | Recipe |
---|---|---|
Upon obtaining the Acrylonitrile, it can be smelted in a Furnace or Industrial Oven to polymerize it into PolyAcrylonitrile, henceforth referred to as PAN. Afterwards, downcast any sacks of PAN into bags and extrude it into fibers. The resulting fibers can be smelted into Carbon fibers. These can then be crafted into the Carbon Fiber Weave as described above. Alternatively, armor equivalent to Diamond-grade can be crafted from Carbon fibers.
Outputs | Components | Recipe |
---|---|---|
For the sake of brevity, the milling of the die for fibers has been left as an exercise to the player.
Epichlorohydrin
As scary and complex as its name sounds, only a few (but possibly time-consuming to obtain) raw materials are required to synthesize it:
- Sea/salt water, arguably the most annoying item to acquire.
- Obtained very slowly through Condensers placed adjacent to water or distillation of buckets of water.
- Propylene obtained by distillation of crude oil --> Naphtha(lene) --> Light Naphtha --> Light Olefins --> Propylene
- Then scale the drums down to cartridges if needed.
- Platinum Catalysts gosh hecking darn it