Difference between revisions of "Housing"
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==Description== | ==Description== | ||
− | + | Houses give your Refugees a place to rest, be safe, and take care of their families. As your Village progresses to higher technology levels, it is possible that your Villager will slowly grow accustomed to a higher standard of living. | |
==Houses== | ==Houses== |
Revision as of 22:16, 1 October 2021
Description
Houses give your Refugees a place to rest, be safe, and take care of their families. As your Village progresses to higher technology levels, it is possible that your Villager will slowly grow accustomed to a higher standard of living.
Houses
Houses need a few basic things to be livable: 1) They shouldn't be open to the outside world. That's just not safe. 2) They need a Door to enter. 3) They need a Bed of the matching Technology Level. 4) They need to be structurally sound.
Once your house meets the basic requirements above, the Technology Level of your house will be determined by if it is constructed with the correct materials and if it has the right type of bed. As you advance through the ages, the construction materials become stronger and able to support larger structures, which in turn allows you to place more beds and increase the density of your population. Another benefit of advanced materials is that stronger materials need to make up less and less of a structure's walls, allowing you to be more creative with adding windows and using other aesthetically pleasing materials in your buildings.
For the exact requirements needed for a house to qualify for a given Technology Level, see the table below:
Tech Level | Required Construction Material | Required Bed Type | Maximum Structure Footprint (including floor and walls) | Allowable Height of Doors (# of blocks above the Village Plot Blocks) | % of Walls that Must be Construction Material (not including corners/floor/ceiling) |
---|---|---|---|---|---|
1 | Dirt | Hay Bales | 25 sq. meters | 2 blocks (~ 1 story) | >= 80% |
2 | Wood | Acrylic Wool | 40 sq. meters | 2 blocks (~ 1 story) | >= 70% |
3 | Stone (not cobblestone) | Olefin Wool | 55 sq. meters | 8 blocks (~ 2 stories) | >= 60% |
4 | Plexiglass | Polyester Wool (Beginner) | 70 sq. meters | 8 blocks (~ 2 stories) | >= 50% |
5 | LEGO Blocks | Polyester Wool (Intermediate) | 85 sq. meters | 16 blocks (~ 3 stories) | >= 45% |
6 | Bronze | Nylon Wool (Beginner) | 100 sq. meters | 16 blocks (~ 3 stories) | >= 40% |
7 | Stainless Steel | Nylon Wool (Intermediate) | 115 sq. meters | 26 blocks (~ 4 stories) | >= 35% |
8 | Carbon Fiber | Nylon Silk (Advanced) | 130 sq. meters | 26 blocks (~ 4 stories) | >= 30% |
Beds
Every Bed in a House counts as 1 Population for your Village. Similar to the construction material upgrades, every Technology Level upgrades the quality of the Beds your Villagers will sleep in. To count towards your score, any Bed must match the Technology Level of the House it is in.
Multistory Houses
As your construction material advances (starting at Technology Level 3), you can start to 3D Print multi-story structures and build your Village vertically! While this gives you increased opportunities to skyrocket your Population, the Refugees must still be able to safely enter each home. For any Door to valid that is more than 2 blocks above the Village Blocks, it must have a ladder nearby that extends safely to the ground.
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