Difference between revisions of "Score"

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This is the score that will determine the BEST Robotics Team Champion for the 2023 Refugee Crisis Challenge.
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#REDIRECT [[Challenge Score - 2023 Refugee Crisis]]
 
== Basic Analytics (Press the ''''b'''' Key to activate and deactivate) ==
 
Your [[Score]] is the uncapped score which is potentially the highest value scoring portion of the [[2023 BEST Robotics - Refugee Crisis Challenge]]. Regional and National winners will likely be the teams that maximize this metric. Your [[Score]] also referred to as a '''Distribution Score''' is a growing (never-shrinking) testament to your hard work, ingenuity, creativity, planning, exploring, problem solving and teamwork. At all times your [[Score]] will be tracked and displayed when you are on the [[Village Plot]] and you press the 'B' key. This will toggle the scoring analytics and provide the following information:
 
 
 
'''Polycraft Village (+Total Score)''' <-- This is the [[Score]]
 
* <Structures: xx> <-- This is a current count of the total number of structures including [[Housing|houses]] and [[Community Buildings]]. Note each floor is considered a separate structure.
 
* [Population: xxx] <-- This is the current [[Population Capacity]] of your [[Village Plot]] as currently engineered across all [[Technology Level]]s.
 
* {Happiness: xx} <-- This is the current average [[Happiness]] of all of your [[Polycraft World Refugees|Villagers]] at all [[Technology Level]]s.
 
 
 
These top-level metrics allow your team to track when a new [[Housing|House]] or [[Community Buildings]] are constructed and become valid structures, or when others get demolished.
 
 
 
== Advanced Distribution Scoring (Press the ''''v'''' Key to activate and deactivate) ==
 
'''Legend:''' (+Age Score) <Age Structures Count> [Age Population Capacity] {Age Average Efficiency} | Timestamp when highest Age Score occurred.
 
 
 
'''Highpoints (Round 2)'''
 
* Level 8: (+xxx) <xxx> [xxx] {xxx} | Timestamp
 
* Level 7: (+xxx) <xxx> [xxx] {xxx} | Timestamp
 
* Level 6: (+xxx) <xxx> [xxx] {xxx} | Timestamp
 
* Level 5: (+xxx) <xxx> [xxx] {xxx} | Timestamp
 
 
 
'''Highpoints (Round 1)'''
 
* Level 4: (+Level Score) <xxx> [xxx] {xxx} | Timestamp
 
* Level 3: (+Level Score) <xxx> [xxx] {xxx} | Timestamp
 
* Level 2: (+Level Score) <xxx> [xxx] {xxx} | Timestamp
 
* Level 1: (+Level Score) <xxx> [xxx] {xxx} | Timestamp
 
 
 
Your [[Score]] will be the summation of these 8 individual Age Scores. Note that the scoring scales by technology age and population density, so teams behind after Phase 1, can make up lots of ground in Phase 2.
 
 
 
The [[Score]] is simple to calculate, but takes many things into account for a holistic picture of the grandiosity of your Logistics Nexus. The [[Score]] combines 1) the [[Population Capacity|Population]], 2) the [[Efficiency]], and 3) the [[Technology Level]]s of your [[Polycraft Village]]. Every time new Robots arrive, the [[Technology Level]] Score is calculated for every [[Technology Level]] separately and for the [[Polycraft Village|Complex]] as a whole. The summation of all peak [[Technology Level]] Scores is your [[Score]].
 
 
 
'''Peak Score:''' For the BEST Leaderboards, the peak score reached at any point in time during the Round will count for each score. So, if you build a large Dirt [[Housing|house]] complex at Level 1 and then demolish all of your Dirt [[Housing|houses]] later to make room, your Peak [[Technology Level]] 1 Score will be saved. Similarly, if you don't build a large Dirt, Wood, or other [[Polycraft Village]] at a given [[Technology Level]] you could always go back later and build up these structures if you wanted to boost your score for that particularly [[Technology Level]].
 
 
 
'''Pro tip:''' It pays to invest a bit to build a good [[Polycraft Village]] at each [[Technology Level]], as once you move on to the next level it will generally be better to keep expanding at more advanced levels than to go backwards.
 
 
 
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== Useful Internal Links ==
 
[[Main Page|Polycraft World Main Page]] | [[BEST Robotics Polycraft 3D Printing Challenge|3D Printing Challenge]] | [[2023 BEST Robotics - Refugee Crisis Challenge|Refugee Crisis Challenge]] | [[2023 BEST Robotics - Global Logistics Challenge|Global Logistics Challenge]] | [[Polycraft Island]] | [[Polycraft Village]] | [[Village Plot]] | [[Polycraft World Refugees|Villagers]] | [[Housing]] | [[Community Buildings]] | [[Happiness]] | [[Population Capacity]] | [[3D Printer]] | [[3D Scanner]] | [[Global Logistics Challenge Scoring Phase 1|Phase I Scoring]] | [[Global Logistics Challenge Scoring Phase 2|Phase II Scoring]] | [[Score Through the Aegis]] | [[Score]] | [[Village Beds|Beds]] | [[Technology Level]]
 

Latest revision as of 18:03, 7 March 2023