https://polycraft.utdallas.edu/index.php?title=Upcycling&feed=atom&action=historyUpcycling - Revision history2024-03-29T02:31:28ZRevision history for this page on the wikiMediaWiki 1.35.0https://polycraft.utdallas.edu/index.php?title=Upcycling&diff=17790&oldid=prevRjs160130 at 04:47, 9 November 20202020-11-09T04:47:04Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 04:47, 9 November 2020</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Description==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Description==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Upcycling is a phenomenon introduced in Polycraft. It is the <del class="diffchange diffchange-inline">opposite </del>of [[Downcycling]]. Upcycling enables transition between smaller and larger vessels of the same type of material. In this way, instead of being limited to 64 amounts of materials, Polycrafters have access to 64 raised to 3 possible amounts of materials. This allows for better precision in crafting, refining, distilling, cracking, treating and processing. </div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Upcycling is a phenomenon introduced in Polycraft. It is the <ins class="diffchange diffchange-inline">reverse </ins>of [[Downcycling]]. Upcycling enables transition between smaller and larger vessels of the same type of material. In this way, instead of being limited to 64 amounts of materials, Polycrafters have access to 64 raised to 3 possible amounts of materials. This allows for better precision in crafting, refining, distilling, cracking, treating and processing. </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some inventories ([[Tree Tap]], [[Plastic Chest]], [[Oil Derrick]]) perform auto-upcycling. This means that the inventories combine like materials into at most three slots for the three different vessel levels. Once an inventory is filled with 64 of the lower level item, it automatically becomes 1 of the next level item. </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some inventories ([[Tree Tap]], [[Plastic Chest]], [[Oil Derrick]]) perform auto-upcycling. This means that the inventories combine like materials into at most three slots for the three different vessel levels. Once an inventory is filled with 64 of the lower level item, it automatically becomes 1 of the next level item. </div></td></tr>
</table>Rjs160130https://polycraft.utdallas.edu/index.php?title=Upcycling&diff=17788&oldid=prevRjs160130 at 04:45, 9 November 20202020-11-09T04:45:36Z<p></p>
<p><b>New page</b></p><div>==Description==<br />
<br />
Upcycling is a phenomenon introduced in Polycraft. It is the opposite of [[Downcycling]]. Upcycling enables transition between smaller and larger vessels of the same type of material. In this way, instead of being limited to 64 amounts of materials, Polycrafters have access to 64 raised to 3 possible amounts of materials. This allows for better precision in crafting, refining, distilling, cracking, treating and processing. <br />
<br />
Some inventories ([[Tree Tap]], [[Plastic Chest]], [[Oil Derrick]]) perform auto-upcycling. This means that the inventories combine like materials into at most three slots for the three different vessel levels. Once an inventory is filled with 64 of the lower level item, it automatically becomes 1 of the next level item. <br />
<br />
The player's own 2 x 2 inventory can be used to upcycle. A crafting table can also be used to manually upcycle. A well engineered pipe network with pumps and flow regulators can be used to have a dump chest that upcycles and sorts many different chemicals, polymers and other materials. <br />
<br />
{| class="wikitable sortable collapsible"<br />
|-<br />
! State of Matter<br />
! Level 1<br />
! Level 2<br />
! Level 3<br />
|-<br />
| Solid<br />
| Bag<br />
| Sack<br />
| Powder Keg<br />
|-<br />
| Liquid<br />
| Vial<br />
| Beaker<br />
| Drum<br />
<br />
|-<br />
| Gas<br />
| Flask<br />
| Cartridge<br />
| Canister<br />
|}<br />
<br />
<br />
==Sample Upcycling Recipes ==<br />
<br />
{| class="wikitable sortable collapsible"<br />
|-<br />
! Outputs<br />
! Components<br />
! Recipe<br />
|-<br />
| <br />
* [[Image:Vessel_sack.png|link=Sack (PolyIsoPrene Pellets)|32px|alt=Sack (PolyIsoPrene Pellets)|[[Sack (PolyIsoPrene Pellets)|Sack (PolyIsoPrene Pellets)]]]] [[Sack (PolyIsoPrene Pellets)|Sack (PolyIsoPrene Pellets)]]<br />
| <br />
* [[Bag (PolyIsoPrene Pellets)|Bag (PolyIsoPrene Pellets)]]<br />
| {{Inventory|{{Inventory/Slot|index=0|title=Bag (PolyIsoPrene Pellets)|image=Vessel_bag.png|link=Bag (PolyIsoPrene Pellets)|amount=64}}{{Inventory/Slot|index=9|title=Sack (PolyIsoPrene Pellets)|image=Vessel_sack.png|link=Sack (PolyIsoPrene Pellets)}}|type=crafting-table|shapeless=true}}<br />
|}<br />
<br />
<br />
==Sample Downcycling Recipes ==<br />
<br />
{| class="wikitable sortable collapsible"<br />
|-<br />
! Outputs<br />
! Components<br />
! Recipe<br />
|-<br />
| <br />
* [[Image:Vessel_bag.png|link=Bag (PolyIsoPrene Pellets)|32px|alt=Bag (PolyIsoPrene Pellets)|[[Bag (PolyIsoPrene Pellets)|Bag (PolyIsoPrene Pellets)]]]] [[Bag (PolyIsoPrene Pellets)|Bag (PolyIsoPrene Pellets)]]<br />
| <br />
* [[Sack (PolyIsoPrene Pellets)|Sack (PolyIsoPrene Pellets)]]<br />
| {{Inventory|{{Inventory/Slot|index=0|title=Sack (PolyIsoPrene Pellets)|image=Vessel_sack.png|link=Sack (PolyIsoPrene Pellets)}}{{Inventory/Slot|index=9|title=Bag (PolyIsoPrene Pellets)|image=Vessel_bag.png|link=Bag (PolyIsoPrene Pellets)|amount=64}}|type=crafting-table|shapeless=true}}<br />
|}</div>Rjs160130