Difference between revisions of "Community Buildings"

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<gallery mode ="packed">
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File:Community_chest_model.png|alt=Storeroom|400px|[[Community Chest]]<br>(in '''Storeroom''')
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File:Toilet_model.png|alt=Thundermug|400px|[[Toilet]]<br>(in '''Bathroom''')
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File:Machining_mill_model.png|alt=Workshop|400px|[[Machining Mill]]<br>(in '''Workshop''')
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File:Chemical_processor_model.png|alt=Laboratory|400px|[[Chemical Processor]]<br>(in '''Laboratory''')
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File:Dining_table_model.png|alt=Commissary|400px|[[Dining Table]]<br>(in '''Commissary''')
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File:Bookshelf.png|alt=Library|400px|[https://minecraft.fandom.com/wiki/Bookshelf Bookshelf]<br>(in '''Library''')
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File:Enchanting_table.gif|alt=School|400px|[https://minecraft.fandom.com/wiki/Enchanting_Table Enchanting Table]<br>(in '''School''')
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File:Bioreactor_model.png|alt=School|400px|[[Bioreactor]]<br>(in '''Clinic''')
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File:Painting.png|alt=Art Gallery|400px|[https://minecraft.fandom.com/wiki/Painting Painting]<br>(in '''Art Gallery''')
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</gallery>
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==Description==
 
==Description==
Imagine living in a dark room with no flowers, no paintings, and the nearest toilet 100 yards away! That's no way to live. Would you feel very motivated to make materials for the next Tech Level? I think not.
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Community Buildings contain specialty blocks and inventories (shown above) that help your [[Polycraft_Village|Village]] advance through the ages by transforming the Village from a safe place to stay for a few days before moving on to a thriving community to build a new life and raise a family. The Community Buildings bestow certain benefits on the neighboring population, as seen in the [[3D_Printing_Challenge_Scoring|Scoring]] section of the 2021 Best Robotics 3D Printing Challenge. The first of the [[Community Buildings]] you should build is the Storeroom with at least one and ideally multiple [[Community Chest|Community Chests]]. These will be how you can best take advantage of the industrious nature of your Villagers.
  
Each of your Refugees will have a 'Happiness' level that can range from 0-2. Up to 1 point of Happiness can come from how nice their house is (Housing Amenity). Up to 1 additional point of Happiness can come from how close they are to the Community Buildings in your Village, such as Bathrooms (Communal Amenity). Take care of your Refugees, and they will take care of you.
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==Community Buildings==
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Every Technology Level you reach will unlock an additional community building for your Village. Each community building has specific items that need to be inside for it to function, and a Key Item that determines how close it is to each Refugee Bed to calculate amenity scores.  
  
==Happiness Score==
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'''Pro Tips:'''
'''In general, a house with a lot of windows, flowers, and paintings that is well-lit and close to community buildings is going to produce a great Happiness Score. Specific details on how Happiness Score is calculated are below.'''
 
  
Happiness Score = Housing Amenity Score + Communal Amenity Score.
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1.) Community buildings can start to be constructed with the construction material at the Technology Level at which they are unlocked, and can later be re-built as any higher Technology Level structure.
  
Score range = 0-2.
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2.) Any structure that you build that contains the special block for [[Community Buildings]] will default to a Community Building instead of a House (e.g., if you build a really nice house and put a toilet in it, that structure will no longer count as a house. It will count as a Bathroom and any beds inside will not contribute to your Village's Population.) If you have multiple special blocks, the type of [[Community Buildings|Community Building]] is based on the first special block found following a pathing algorithm starting at the door and exploring the interior space.  
  
==Housing Amenity Score==
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3.) There is no minimum or maximum size limit for [[Community Buildings]] as long as you have a.) the special block, b.) a valid framed door, c.) the the inside entry block open and d.) outside access to the sky. A big storeroom and efficient other [[Community Buildings]] could be a nice strategy.  
Score Range = 0-1.
 
 
 
Ways to improve the Score: Make sure the inside and the front door of the home are well-lit. Add more windows, flowers (inside or outside), and paintings to the house.
 
 
 
{| class="wikitable sortable collapsible"
 
|-
 
!Item
 
!Score Range
 
!# Needed for Maximum Score
 
|-
 
| Paintings
 
| 0.0 - 0.4
 
| 1 painting per Tech Level of the house (e.g., a Plexiglass house would need 4 paintings for a max score)
 
|-
 
| Flowers
 
| 0.0 - 0.4
 
| 4 flowers for every 25 blocks of structure footprint (floor + outer walls except for corners) (e.g., a 5x10 Plexiglass house would need 8 flowers for a max score)
 
|-
 
| Windows
 
| 0.0 - 0.4
 
| 1 window for every 2 blocks of structure footprint (floor + outer walls except for corners) (e.g., a 5x10 Plexiglass house would need 25 windows for a max score)
 
|-
 
| Internal Light Level
 
| -50% Modifier
 
| If the internal lowest light value is too dark, lose 50% of the above amenity scores.
 
|-
 
| External Door Light Level at Night
 
| -50% Modifier
 
| If the light level of the external door at night is too dark, lose 50% of the above amenity scores.
 
|-
 
| Maximum Housing Amenity Score
 
| Max = 1
 
| If all of the above scores are perfect, the score will still max-out at 1, not 1.2.
 
|}
 
  
==Communal Amenity Score==
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4.) Remember to check the '''[[3D Printing Challenge Scoring Round 1#Bonus Points|Bonus Points]]''' page for extra ways to improve your final score.  
Score Range = 0-1.
 
  
Ways to improve the Score: Be close to Toilets, but not too too close... Be close to other community buildings. The distance is calculated for each Refugee Bed, where the distance equals the straight line distance from the Refugee Bed block to the Key Item block inside a Community Building (i.e., Toilet block). Refugees also like to have options, sometimes the Toilet is occupied and you need a backup. Sometimes you want to eat in the same Dining Hall every night, and sometimes you want a change in scenery. For each type of Community Building, 67% of its benefit comes from how close you are to the nearest building, and 33% comes from how close you are to the 2nd nearest building.
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5.) Each [[Housing]] structure receives a [[Happiness#Community Score|Community score]] based on the two nearest [[Community Buildings]] of each type.  
  
 
{| class="wikitable sortable collapsible"
 
{| class="wikitable sortable collapsible"
 
|-
 
|-
!Tech Level
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!Tech Level to Unlock
 
!Community Building
 
!Community Building
!Key Item block
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!Key Item Block
!Optimal Distance from Refugee Bed to Closest Key Item for Maximum Points
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!Required Items to Function
 
|-
 
|-
 
| 1
 
| 1
| Bathroom
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| Storeroom
| Toilet block
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| [[Community Chest|Community Chest]]
| Greater than 7 blocks away and less than 15. The farther outside of this optimum range, the worse the score.
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| 1 [[Community Chest|Community Chest]]. The Storeroom can have up to 1 Community Chest per Tech Level of its primary construction material (e.g. a [[Block (Polexiglas)|Polexiglas]] Storeroom can have 4 Community Chests). This allows for more items to be Donated by your Villagers as your Village grows. '''Build this first in your Village!'''
 
|-
 
|-
 
| 1
 
| 1
| Storeroom
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| Bathroom
| Community Chest block
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| [[Toilet|Toilet]]
| The Storeroom has no impact on Happiness. You can put it anywhere on the Village Plot you want without penalty.
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| 1 [[Toilet|Toilet]].
 
|-
 
|-
 
| 2
 
| 2
 
| Workshop
 
| Workshop
| Machining Mill block
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| [[Machining Mill|Machining Mill]]
| Anywhere within 15 blocks is worth full points. Any farther than 35 blocks is worth 0 points.
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| 1 [[Machining Mill|Machining Mill]]
 
|-
 
|-
 
| 3
 
| 3
 
| Laboratory
 
| Laboratory
| Chemical Processor block
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| [[Chemical Processor|Chemical Processor]]
| Anywhere within 15 blocks is worth full points. Any farther than 35 blocks is worth 0 points.
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| 1 [[Chemical Processor|Chemical Processor]].
 
|-
 
|-
 
| 4
 
| 4
 
| Commissary  
 
| Commissary  
| Dining Table block
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| [[Dining Table|Dining Table]]
| Anywhere within 7 blocks is worth full points. Any farther than 25 blocks is worth 0 points.
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| 4 [[Dining Table|Dining Tables]].
 
|-
 
|-
 
| 5
 
| 5
 
| Library
 
| Library
| Bookcase block
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| [https://minecraft.fandom.com/wiki/Bookshelf Bookshelf]
| Anywhere within 15 blocks is worth full points. Any farther than 35 blocks is worth 0 points.
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| 10 [https://minecraft.fandom.com/wiki/Bookshelf Bookshelves]
 
|-
 
|-
 
| 6
 
| 6
 
| School
 
| School
| Enchanting Table block
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| [https://minecraft.fandom.com/wiki/Enchanting_Table Enchanting Table]
| Anywhere within 15 blocks is worth full points. Any farther than 35 blocks is worth 0 points.
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| 3 [https://minecraft.fandom.com/wiki/Enchanting_Table Enchanting Tables]
 
|-
 
|-
 
| 7
 
| 7
 
| Clinic
 
| Clinic
| Bioreactor block
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| [[Bioreactor|Bioreactor]]
| Anywhere within 15 blocks is worth full points. Any farther than 35 blocks is worth 0 points.
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| 1 [[Bioreactor|Bioreactor]]
 
|-
 
|-
 
| 8
 
| 8
 
| Art Gallery
 
| Art Gallery
| Painting block
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| [https://minecraft.fandom.com/wiki/Painting Painting]
| Anywhere within 15 blocks is worth full points. Any farther than 35 blocks is worth 0 points.
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| 25 [https://minecraft.fandom.com/wiki/Painting Paintings]
|-
 
| Maximum Communal Amenity Score
 
| Score is accumulated from all buildings
 
| 0-1 range
 
| 50% of the Communal Amenity Score comes from the Communal Buildings for your Village's current Tech Level. The remaining 50% comes from all previous Tech Levels with Toilets mattering the most.  
 
 
|}
 
|}
 
  
 
----
 
----
 
[[BEST Robotics Polycraft 3D Printing Challenge|Back to the 3D Printing Challenge Main Page]]
 
[[BEST Robotics Polycraft 3D Printing Challenge|Back to the 3D Printing Challenge Main Page]]

Latest revision as of 04:34, 28 October 2021

Description

Community Buildings contain specialty blocks and inventories (shown above) that help your Village advance through the ages by transforming the Village from a safe place to stay for a few days before moving on to a thriving community to build a new life and raise a family. The Community Buildings bestow certain benefits on the neighboring population, as seen in the Scoring section of the 2021 Best Robotics 3D Printing Challenge. The first of the Community Buildings you should build is the Storeroom with at least one and ideally multiple Community Chests. These will be how you can best take advantage of the industrious nature of your Villagers.

Community Buildings

Every Technology Level you reach will unlock an additional community building for your Village. Each community building has specific items that need to be inside for it to function, and a Key Item that determines how close it is to each Refugee Bed to calculate amenity scores.

Pro Tips:

1.) Community buildings can start to be constructed with the construction material at the Technology Level at which they are unlocked, and can later be re-built as any higher Technology Level structure.

2.) Any structure that you build that contains the special block for Community Buildings will default to a Community Building instead of a House (e.g., if you build a really nice house and put a toilet in it, that structure will no longer count as a house. It will count as a Bathroom and any beds inside will not contribute to your Village's Population.) If you have multiple special blocks, the type of Community Building is based on the first special block found following a pathing algorithm starting at the door and exploring the interior space.

3.) There is no minimum or maximum size limit for Community Buildings as long as you have a.) the special block, b.) a valid framed door, c.) the the inside entry block open and d.) outside access to the sky. A big storeroom and efficient other Community Buildings could be a nice strategy.

4.) Remember to check the Bonus Points page for extra ways to improve your final score.

5.) Each Housing structure receives a Community score based on the two nearest Community Buildings of each type.

Tech Level to Unlock Community Building Key Item Block Required Items to Function
1 Storeroom Community Chest 1 Community Chest. The Storeroom can have up to 1 Community Chest per Tech Level of its primary construction material (e.g. a Polexiglas Storeroom can have 4 Community Chests). This allows for more items to be Donated by your Villagers as your Village grows. Build this first in your Village!
1 Bathroom Toilet 1 Toilet.
2 Workshop Machining Mill 1 Machining Mill
3 Laboratory Chemical Processor 1 Chemical Processor.
4 Commissary Dining Table 4 Dining Tables.
5 Library Bookshelf 10 Bookshelves
6 School Enchanting Table 3 Enchanting Tables
7 Clinic Bioreactor 1 Bioreactor
8 Art Gallery Painting 25 Paintings

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