Difference between revisions of "Warehousing"

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'''Warehouses need a few basic things to be usable:''' '''1)''' They shouldn't be open to the outside world. That's just not safe. They must have four walls and a roof. '''2)''' They need a Door to enter. '''3)''' They need a [[Conveyor Belt]]s of the matching Technology Level. '''4)''' They need to be structurally sound, being built with the suggested materials.  
 
'''Warehouses need a few basic things to be usable:''' '''1)''' They shouldn't be open to the outside world. That's just not safe. They must have four walls and a roof. '''2)''' They need a Door to enter. '''3)''' They need a [[Conveyor Belt]]s of the matching Technology Level. '''4)''' They need to be structurally sound, being built with the suggested materials.  
  
Once your warehouse meets the basic requirements above, the [[Technology Level]] will be determined by if it is constructed with the correct materials and if it has the right type of [[Conveyor Belt]]. As you advance through the ages, the construction materials become stronger and able to support larger structures, which in turn allows you to place more [[Conveyor Belt]]s and increase your [[Capacity|capacity]]. Another benefit of advanced materials is that stronger materials need to make up less and less of a structure's walls, allowing you to be more creative with adding windows and using other materials in your buildings to increase [[Output]].
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Once your warehouse meets the basic requirements above, the [[Technology Level]] will be determined by if it is constructed with the correct materials and if it has the right type of [[Conveyor Belt]]. As you advance through the ages, the construction materials become stronger and able to support larger structures, which in turn allows you to place more [[Conveyor Belt]]s and increase your [[Robot Population Capacity|capacity]]. Another benefit of advanced materials is that stronger materials need to make up less and less of a structure's walls, allowing you to be more creative with adding windows and using other materials in your buildings to increase [[Output]].
  
 
For the exact requirements needed for a house to qualify for a given [[Technology Level]], see the table below:
 
For the exact requirements needed for a house to qualify for a given [[Technology Level]], see the table below:

Revision as of 05:53, 3 March 2023

Description

Warehouses give your delivery bots, a place to store goods and distribute them. As your distribution center progresses to higher Technology Levels, your efficiency will slowly grow. Better warehouses, better machinery, and better Utility Buildings are a recipe for success.

Warehouses

Warehouses need a few basic things to be usable: 1) They shouldn't be open to the outside world. That's just not safe. They must have four walls and a roof. 2) They need a Door to enter. 3) They need a Conveyor Belts of the matching Technology Level. 4) They need to be structurally sound, being built with the suggested materials.

Once your warehouse meets the basic requirements above, the Technology Level will be determined by if it is constructed with the correct materials and if it has the right type of Conveyor Belt. As you advance through the ages, the construction materials become stronger and able to support larger structures, which in turn allows you to place more Conveyor Belts and increase your capacity. Another benefit of advanced materials is that stronger materials need to make up less and less of a structure's walls, allowing you to be more creative with adding windows and using other materials in your buildings to increase Output.

For the exact requirements needed for a house to qualify for a given Technology Level, see the table below:

Tech Level Required Construction Material Required Machinery Maximum Structure Footprint (including walls) Room configurations Allowable Height of Doors (# of blocks above the Village Plot Blocks) % of Walls that Must be Construction Material (not including corners/floor/ceiling) Population Capacity
1 Dirt Hay Bales 25 sq. meters 5x5 blocks (3x3 interior) 4 blocks (~ 1 story) >= 85% 1
2 Wood Acrylic Wool 40 sq. meters 5x8 blocks (3x6 interior) or 6x6 blocks with overhang (4x4 interior with 2 block overhang) 4 blocks (~ 1 story) >= 75% 2
3 Stone (not cobblestone) Olefin Wool 55 sq. meters 5x11 blocks (3x9 interior) or 7x7 blocks with overhang (5x5 interior with 2-6 block overhang) 8 blocks (~ 2 stories) >= 65% 3
4 Polexiglas Polyester Wool (Beginner) 70 sq. meters 5x14 blocks (3x12 interior) or 8x8 blocks (6x6 interior) with overhang 8 blocks (~ 2 stories) >= 55% 4
5 ABS Bricks Polyester Wool (Intermediate) 85 sq. meters 5x17 blocks (3x15 interior) and others 12 blocks (~ 3 stories) >= 50% 5
6 Bronze Nylon Wool (Beginner) 100 sq. meters 5x20 blocks or 10x10 blocks 16 blocks (~ 4 stories) >= 45% 7
7 Stainless Steel Nylon Wool (Intermediate) 115 sq. meters 5x23 blocks or 10x11 blocks 20 blocks (~ 5 stories) >= 40% 9
8 Carbon Fiber Resin Nylon Silk (Advanced) 130 sq. meters 5x26 blocks or 11x11 blocks 24 blocks (~ 6 stories) >= 35% 11

Beds

Every machinery in a wareouse counts as 1 capacity for your distribution center. Similar to the construction material upgrades, every Technology Level upgrades the quality of the machinery in your warehouses. To count towards your score, any machinery must match the Technology Level of the warehouses it is in. Please see the Table above for more information.

Multistory Houses

As your construction material advances (starting at Technology Level 3), you can start to 3D Print multi-story structures and build your distribution center vertically! While this gives you increased opportunities to skyrocket your capacity, the delivery bots must still be able to safely enter each home. For any door to be valid that is more than 2 blocks above the ground level, it must have a ladder nearby that extends safely to the ground.


Useful Internal Links

Polycraft World Main Page | Challenge Home | Island Manufacturing Nexus | Manufacturing Complex | Robots | Warehousing | Utility Buildings | Efficiency | Robot Population Capacity | 3D Printer | 3D Scanner | Phase I Scoring | Phase II Scoring | Score Through the Aegis