Difference between revisions of "Global Logistics Challenge Scoring Phase 1"

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(Created page with "==Overview== '''Round 1''' of the 3D Printing Challenge will be scored for all teams over their first 50 hours of gameplay. Everything players do will be monitored and certain...")
 
 
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==Overview==
 
==Overview==
'''Round 1''' of the 3D Printing Challenge will be scored for all teams over their first 50 hours of gameplay. Everything players do will be monitored and certain actions are worth more points than others. All scoring is detailed below.  
+
'''Phase 1''' of the Global Logistics Challenge will be scored for all teams until the reach [[Technology Level (GLC)|Technology Level]] 4. Everything players do will be monitored and certain actions are worth more points than others. All scoring is detailed below.  
  
'''[[3D Printing Challenge Scoring Round 2|Round 2]]''' scoring details can be found [[3D Printing Challenge Scoring Round 2|here]].
+
'''[[Global Logistics Challenge Scoring Phase 2|Phase 2]]''' scoring details can be found [[Global Logistics Challenge Scoring Phase 2|here]].
  
 
Teams can monitor their challenge progress '''[https://nam02.safelinks.protection.outlook.com/?url=https%3A%2F%2Fapp.powerbi.com%2Fview%3Fr%3DeyJrIjoiY2MyMDQ4N2MtYWYwZi00YjQ3LWE4NWYtNzhiNDY4Y2MzMTdlIiwidCI6IjY2YWI4MzNiLWMxZjQtNDVmOS1iM2QxLTY4MGNkNDRmZjJhMyJ9&data=04%7C01%7CEric.Kildebeck%40utdallas.edu%7C389ea6e7caca49a7b81a08d98a008161%7C8d281d1d9c4d4bf7b16e032d15de9f6c%7C0%7C0%7C637692558675669838%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000&sdata=kj5YoTpIJ%2Bu0t9PULI3Vz8hZINFPFSaWGIZThUaTF%2BE%3D&reserved=0 here]'''
 
Teams can monitor their challenge progress '''[https://nam02.safelinks.protection.outlook.com/?url=https%3A%2F%2Fapp.powerbi.com%2Fview%3Fr%3DeyJrIjoiY2MyMDQ4N2MtYWYwZi00YjQ3LWE4NWYtNzhiNDY4Y2MzMTdlIiwidCI6IjY2YWI4MzNiLWMxZjQtNDVmOS1iM2QxLTY4MGNkNDRmZjJhMyJ9&data=04%7C01%7CEric.Kildebeck%40utdallas.edu%7C389ea6e7caca49a7b81a08d98a008161%7C8d281d1d9c4d4bf7b16e032d15de9f6c%7C0%7C0%7C637692558675669838%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000&sdata=kj5YoTpIJ%2Bu0t9PULI3Vz8hZINFPFSaWGIZThUaTF%2BE%3D&reserved=0 here]'''
  
 
==Core Gameplay==
 
==Core Gameplay==
The points below outline the actions that will be evaluated during the [[BEST Robotics Polycraft 3D Printing Challenge]]. All actions have a maximum possible score beyond which repeated actions earn 0 points. While nearly all actions are repeatable, the '''core milestones''' will only earn in-game and score-wise rewards once. The actions taken by all players on the same team will be aggregated when scoring. Only the first fifty hours of gameplay and actions taken by players on a team will be summed when calculating your team's round score.  
+
The points below outline the actions that will be evaluated during the [[2023 BEST Robotics - Global Logistics Challenge]]. All actions have a maximum possible score beyond which repeated actions earn 0 points. While nearly all actions are repeatable, the '''core milestones''' will only earn in-game and score-wise rewards once. The actions taken by all players on the same team will be aggregated when scoring. Only the first fifty hours of gameplay and actions taken by players on a team will be summed when calculating your team's round score.  
  
In addition to scores for reaching all milestones and taking various actions, the Maximum Size of your Village at each Technology Level will provide you with an uncapped [[Village Score]] determined by how many [[Polycraft World Refugees]] you settle and are [[Housing]] and how [[Happiness|happy]] they are.
+
In addition to scores for reaching all milestones and taking various actions, the Maximum Size of your Village at each [[Technology Level (GLC)|Technology Level]] will provide you with an uncapped [[Distribution Complex Score]] determined by how many [[Polycraft World Delivery Bots]] you recruit and are [[Warehousing]] and how [[Efficiency|efficient]] they are.
  
'''For example:''' If Team A had 10 players each play for exactly five hours, then all actions taken by all of those players will be summed and scored. At this point, Team A has played for a collective 50 hours. If Team A then had two players log in the next day and continue playing, since the fifty hour limit has already been reached, their actions will not be scored.
+
==Core Points: [[Score Through the Aegis]]==
 
 
==Core Points: [[Score Through the Ages]]==
 
 
These scores are reported in game and updated continuously.  
 
These scores are reported in game and updated continuously.  
  
 
{| class="wikitable sortable collapsible"
 
{| class="wikitable sortable collapsible"
 
|-
 
|-
! [[Score Through the Ages]]s
+
! [[Score Through the Aegis]]s
 
! Formula
 
! Formula
 
! Max Score
 
! Max Score
 
|-
 
|-
|Peak '''[[Score Through the Ages|Technology Level 1 Score]]'''
+
|Peak '''[[Score Through the Aegis|Technology Level 1 Score]]'''
| [[Technology Level]] 1 x Level 1 [[Population Capacity]] x Level 1 Average [[Happiness]] x 100
+
| [[Technology Level (GLC)|Technology Level]] 1 x Level 1 [[Robot Population Capacity]] x Level 1 Average [[Efficiency]] x 100
 
| Uncapped
 
| Uncapped
 
|-
 
|-
|Peak '''[[Score Through the Ages|Technology Level 2 Score]]'''
+
|Peak '''[[Score Through the Aegis|Technology Level 2 Score]]'''
| [[Technology Level]] 2 x Level 2 [[Population Capacity]] x Level 2 Average [[Happiness]] x 100
+
| [[Technology Level (GLC)|Technology Level]] 2 x Level 2 [[Robot Population Capacity]] x Level 2 Average [[Efficiency]] x 100
 
| Uncapped
 
| Uncapped
 
|-
 
|-
|Peak '''[[Score Through the Ages|Technology Level 3 Score]]'''
+
|Peak '''[[Score Through the Aegis|Technology Level 3 Score]]'''
| [[Technology Level]] 3 x Level 3 [[Population Capacity]] x Level 3 Average [[Happiness]] x 100
+
| [[Technology Level (GLC)|Technology Level]] 3 x Level 3 [[Robot Population Capacity]] x Level 3 Average [[Efficiency]] x 100
 
| Uncapped
 
| Uncapped
 
|-
 
|-
|Peak '''[[Score Through the Ages|Technology Level 4 Score]]'''
+
|Peak '''[[Score Through the Aegis|Technology Level 4 Score]]'''
| [[Technology Level]] 4 x Level 4 [[Population Capacity]] x Level 4 Average [[Happiness]] x 100
+
| [[Technology Level (GLC)|Technology Level]] 4 x Level 4 [[Robot Population Capacity]] x Level 4 Average [[Efficiency]] x 100
 
| Uncapped
 
| Uncapped
 
|}
 
|}
The combined peak scores from each [[Technology Level]] are summed up in the '''[[Score Through the Ages]]'''.
+
The combined peak scores from each [[Technology Level (GLC)|Technology Level]] are summed up in the '''[[Score Through the Aegis]]'''.
  
 
==Bonus Points==
 
==Bonus Points==
 
These scores are calculated based on our comprehensive log files and updated on our [https://nam02.safelinks.protection.outlook.com/?url=https%3A%2F%2Fapp.powerbi.com%2Fview%3Fr%3DeyJrIjoiY2MyMDQ4N2MtYWYwZi00YjQ3LWE4NWYtNzhiNDY4Y2MzMTdlIiwidCI6IjY2YWI4MzNiLWMxZjQtNDVmOS1iM2QxLTY4MGNkNDRmZjJhMyJ9&data=04%7C01%7CEric.Kildebeck%40utdallas.edu%7C389ea6e7caca49a7b81a08d98a008161%7C8d281d1d9c4d4bf7b16e032d15de9f6c%7C0%7C0%7C637692558675669838%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000&sdata=kj5YoTpIJ%2Bu0t9PULI3Vz8hZINFPFSaWGIZThUaTF%2BE%3D&reserved=0 Analytics Website] every evening.  
 
These scores are calculated based on our comprehensive log files and updated on our [https://nam02.safelinks.protection.outlook.com/?url=https%3A%2F%2Fapp.powerbi.com%2Fview%3Fr%3DeyJrIjoiY2MyMDQ4N2MtYWYwZi00YjQ3LWE4NWYtNzhiNDY4Y2MzMTdlIiwidCI6IjY2YWI4MzNiLWMxZjQtNDVmOS1iM2QxLTY4MGNkNDRmZjJhMyJ9&data=04%7C01%7CEric.Kildebeck%40utdallas.edu%7C389ea6e7caca49a7b81a08d98a008161%7C8d281d1d9c4d4bf7b16e032d15de9f6c%7C0%7C0%7C637692558675669838%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000&sdata=kj5YoTpIJ%2Bu0t9PULI3Vz8hZINFPFSaWGIZThUaTF%2BE%3D&reserved=0 Analytics Website] every evening.  
  
===Bonus Points: Expanding your Village===
+
===Bonus Points: Expanding your Distribution Complex===
 
{| class="wikitable sortable collapsible"
 
{| class="wikitable sortable collapsible"
 
|-
 
|-
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! Max Score
 
! Max Score
 
|-
 
|-
| '''Milestone 1:''' Build a Storeroom with a [[Community Chest]]
+
| '''Milestone 1:''' Build Central Receiving with a [[Utility Buildings|Supply Chest]]
 
| 8,192
 
| 8,192
 
| 8,192
 
| 8,192
 
|-
 
|-
| '''Milestone 2:''' House 16 people in [[Polycraft Dirt Houses|Dirt Houses]] and Build a [[Community Buildings|Bathroom]]
+
| '''Milestone 2:''' Recruit 16 robots in [[Polycraft Dirt Warehouses|Dirt Warehouses]] and Build a [[Utility Buildings|Electrical Closet]]
 
| 16,384
 
| 16,384
 
| 16,384
 
| 16,384
 
|-
 
|-
| '''Milestone 3:''' House 32 people in [[Housing|Wood Houses]] and Build a [[Community Buildings|Workshop]]
+
| '''Milestone 3:''' Recruit 32 robots in [[Warehousing|Wooden Warehouses]] and Build a [[Utility Buildings|Tooling Station]]
 
| 16,384
 
| 16,384
 
| 16,384
 
| 16,384
 
|-
 
|-
| '''Milestone 4:''' House 48 people in [[Housing|Stone Houses]] and Build a [[Community Buildings|Laboratory]]
+
| '''Milestone 4:''' Recruit 48 robots in [[Warehousing|Stone Warehouses]] and Build a [[Utility Buildings|Quality Control Room]]
 
| 16,384
 
| 16,384
 
| 16,384
 
| 16,384
 
|-
 
|-
| '''Milestone 5:''' House 64 people in [[Block (Polexiglas)|Polexiglas]] Houses and Build a [[Community Buildings|Commissary]]
+
| '''Milestone 5:''' Recruit 64 robots in [[Block (Polexiglas)|Polexiglas]] Warehouses and Build a [[Utility Buildings|Data Warehouse]]
 
| 16,384
 
| 16,384
 
| 16,384
 
| 16,384
Line 92: Line 90:
  
 
===Bonus Points: Amenities===
 
===Bonus Points: Amenities===
For every House you build, [[Happiness|amenities]] turn the house into a home. Adding amenities to your Village at any point during the Round gives you bonus points.
+
For every Warehouse you build, [[Efficiency|upgrades]] will improve the efficiency of the workplacework. Improving your [[Distribution Complex]] with upgrades at any point during the Round gives you bonus points.
  
 
{| class="wikitable sortable collapsible"
 
{| class="wikitable sortable collapsible"
 
|-
 
|-
! Happiness Bonuses
+
! Efficiency Bonuses
 
! Points/Action
 
! Points/Action
 
! Max Score
 
! Max Score
 
|-
 
|-
| Place at least one painting in 16 different Structures...so your whole community can enjoy art and culture
+
| Place at least one signage in 16 different Structures.
 
| 256
 
| 256
 
| 8,192
 
| 8,192
 
|-
 
|-
| Injection Mold 1,024 Flower Pot Sections...to help those interior decorators
+
| Injection Mold 1,024 Flower Pot Sections (Wi-Fi hot-spot).
 
| 32
 
| 32
 
| 8,192
 
| 8,192
 
|-
 
|-
| Plant 256 Flowers (Pro Tip: or Flowering Succulents)...to brighten someone's day
+
| Wi-Fi hot-spot shaped as 256 Flowers (Pro Tip: or Flowering Succulents).
 
| 32
 
| 32
 
| 8,192
 
| 8,192
Line 116: Line 114:
 
| 8,192
 
| 8,192
 
|-
 
|-
| Get Average Happiness Above 160% with at least 16 [[Population Capacity]] at each [[Technology Level]] 1-4
+
| Get Average Efficiency Above 160% with at least 16 [[Robot Population Capacity]] at each [[Technology Level (GLC)|Technology Level]] 1-4
 
| 8,192
 
| 8,192
 
| 32,768
 
| 32,768
Line 123: Line 121:
 
{| class="wikitable sortable collapsible"
 
{| class="wikitable sortable collapsible"
 
|-
 
|-
! Community Bonus
+
! Utility Bonus
 
! Points/Action
 
! Points/Action
 
! Max Score
 
! Max Score
 
|-
 
|-
| Build a Valid '''Bathroom''' with four Toilets...because when is one enough for all those people?
+
| Build a Valid '''Electrical Closet''' with four Generators.
 
| 4,096
 
| 4,096
 
| 4,096
 
| 4,096
 
|-
 
|-
| Build a Toilet in a Valid second story '''Bathroom'''...so you can make due with the view
+
| Build a Generator in a Valid second story '''Electrical Closet'''.
 
| 8,192
 
| 8,192
 
| 8,192
 
| 8,192
 
|-
 
|-
| Build a Valid '''Workshop''' with four paintings and four doors...to increase your four-tune
+
| Build a Valid '''Tooling Station''' with four signage and four doors.
 
| 8,192
 
| 8,192
 
| 8,192
 
| 8,192
 
|-
 
|-
| Build a Valid '''Laboratory''' with a bed...for those late night experiments
+
| Build a Valid '''Quality Control Room''' with a bed...for those late night experiments
 
| 4,096
 
| 4,096
 
| 4,096
 
| 4,096
 
|-
 
|-
| Build a Valid '''Laboratory''' with a Lighting Score of 0%...to run light-sensitive photochemistry experiments
+
| Build a Valid '''Quality Control Room''' with a Lighting Score of 0%.
 
| 8,192
 
| 8,192
 
| 8,192
 
| 8,192
 
|-
 
|-
| Build a Valid '''Commissary''' with a 16-block Table...to hold a breakfast for champions
+
| Build a Valid '''Data Warehouse''' with a 16-block Supercomputer.
 
| 4,096
 
| 4,096
 
| 4,096
 
| 4,096
 
|-
 
|-
| Build a Valid '''Commissary''' with nine doors at max door height...in case the Fellowship of the Ring arrives
+
| Build a Valid '''Data Warehouse''' with nine doors at max door height.
 
| 8,192
 
| 8,192
 
| 8,192
 
| 8,192
Line 157: Line 155:
  
 
===Bonus Points: Polycrafting===
 
===Bonus Points: Polycrafting===
Playing '''Polycraft World''' during this challenge is encouraged, but not necessary, to be successful during Round 1. Polycrafting will earn scoring rewards in accordance of the chart below. Players will be best served aiming to attain points by completing the core milestones demonstrated above.  
+
Playing '''Polycraft World''' during this challenge is encouraged, and necessary, to be successful during Round 1. Polycrafting will earn scoring rewards in accordance of the chart below. Players will be best served aiming to attain points by completing the core milestones demonstrated above.  
  
 
{| class="wikitable sortable collapsible"
 
{| class="wikitable sortable collapsible"
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----
 
----
[[3D Printing Challenge Scoring]]
+
== Useful Internal Links ==
 
+
[[Main Page|Polycraft World Main Page]] | [[BEST Robotics Polycraft 3D Printing Challenge|3D Printing Challenge]] | [[2023 BEST Robotics - Refugee Crisis Challenge|Refugee Crisis Challenge Home]] | [[2023 BEST Robotics - Global Logistics Challenge|Global Logistics Challenge]] | [[Island Logistics Nexus]] | [[Distribution Complex]] | [[Distribution Plot]] | [[Polycraft World Delivery Bots|Robots]] | [[Warehousing]] | [[Utility Buildings]] | [[Efficiency]] | [[Robot Population Capacity]] | [[3D Printer]] | [[3D Scanner]] | [[Global Logistics Challenge Scoring Phase 1|Phase I Scoring]] | [[Global Logistics Challenge Scoring Phase 2|Phase II Scoring]] | [[Score Through the Aegis]] | [[Charging Stations]] | [[Technology Level (GLC)]]
[[Score Through the Ages]]
 
 
 
[[3D Printing Challenge Scoring Round 2]]
 
 
 
[[BEST Robotics Polycraft 3D Printing Challenge|Back to the BEST Robotics Polycraft 3D Printing Challenge Main Page]]
 

Latest revision as of 20:02, 6 March 2023

Overview

Phase 1 of the Global Logistics Challenge will be scored for all teams until the reach Technology Level 4. Everything players do will be monitored and certain actions are worth more points than others. All scoring is detailed below.

Phase 2 scoring details can be found here.

Teams can monitor their challenge progress here

Core Gameplay

The points below outline the actions that will be evaluated during the 2023 BEST Robotics - Global Logistics Challenge. All actions have a maximum possible score beyond which repeated actions earn 0 points. While nearly all actions are repeatable, the core milestones will only earn in-game and score-wise rewards once. The actions taken by all players on the same team will be aggregated when scoring. Only the first fifty hours of gameplay and actions taken by players on a team will be summed when calculating your team's round score.

In addition to scores for reaching all milestones and taking various actions, the Maximum Size of your Village at each Technology Level will provide you with an uncapped Distribution Complex Score determined by how many Polycraft World Delivery Bots you recruit and are Warehousing and how efficient they are.

Core Points: Score Through the Aegis

These scores are reported in game and updated continuously.

Score Through the Aegiss Formula Max Score
Peak Technology Level 1 Score Technology Level 1 x Level 1 Robot Population Capacity x Level 1 Average Efficiency x 100 Uncapped
Peak Technology Level 2 Score Technology Level 2 x Level 2 Robot Population Capacity x Level 2 Average Efficiency x 100 Uncapped
Peak Technology Level 3 Score Technology Level 3 x Level 3 Robot Population Capacity x Level 3 Average Efficiency x 100 Uncapped
Peak Technology Level 4 Score Technology Level 4 x Level 4 Robot Population Capacity x Level 4 Average Efficiency x 100 Uncapped

The combined peak scores from each Technology Level are summed up in the Score Through the Aegis.

Bonus Points

These scores are calculated based on our comprehensive log files and updated on our Analytics Website every evening.

Bonus Points: Expanding your Distribution Complex

Action Points/Action Max Score
Milestone 1: Build Central Receiving with a Supply Chest 8,192 8,192
Milestone 2: Recruit 16 robots in Dirt Warehouses and Build a Electrical Closet 16,384 16,384
Milestone 3: Recruit 32 robots in Wooden Warehouses and Build a Tooling Station 16,384 16,384
Milestone 4: Recruit 48 robots in Stone Warehouses and Build a Quality Control Room 16,384 16,384
Milestone 5: Recruit 64 robots in Polexiglas Warehouses and Build a Data Warehouse 16,384 16,384

Bonus Points: 3D Printing

Action Points/Action Max Score
Crafting 3D Printers 2,048 8,192
Crafting 3D Scanners 2,048 8,192
3D Printing a block 4 16,384

Bonus Points: Amenities

For every Warehouse you build, upgrades will improve the efficiency of the workplacework. Improving your Distribution Complex with upgrades at any point during the Round gives you bonus points.

Efficiency Bonuses Points/Action Max Score
Place at least one signage in 16 different Structures. 256 8,192
Injection Mold 1,024 Flower Pot Sections (Wi-Fi hot-spot). 32 8,192
Wi-Fi hot-spot shaped as 256 Flowers (Pro Tip: or Flowering Succulents). 32 8,192
Have at least 16 Structures at the same time each with Lighting: 100% 8,192 8,192
Get Average Efficiency Above 160% with at least 16 Robot Population Capacity at each Technology Level 1-4 8,192 32,768
Utility Bonus Points/Action Max Score
Build a Valid Electrical Closet with four Generators. 4,096 4,096
Build a Generator in a Valid second story Electrical Closet. 8,192 8,192
Build a Valid Tooling Station with four signage and four doors. 8,192 8,192
Build a Valid Quality Control Room with a bed...for those late night experiments 4,096 4,096
Build a Valid Quality Control Room with a Lighting Score of 0%. 8,192 8,192
Build a Valid Data Warehouse with a 16-block Supercomputer. 4,096 4,096
Build a Valid Data Warehouse with nine doors at max door height. 8,192 8,192

Bonus Points: Polycrafting

Playing Polycraft World during this challenge is encouraged, and necessary, to be successful during Round 1. Polycrafting will earn scoring rewards in accordance of the chart below. Players will be best served aiming to attain points by completing the core milestones demonstrated above.

Engineering Bonuses Points Max Score
Craft 128 Tree Taps 8 1,024
Craft a Machining Mill 1,024 1,024
Craft an Injection Molder 1,024 1,024
Craft an Extruder 1,024 1,024
Craft a Distillation Column 1,024 1,024
Craft a Condenser 1,024 1,024
Craft an Industrial Oven 1,024 1,024
Craft a Plastic Chest 2,048 2,048
Craft 4 Gripped Tools 256 1,024
Craft 4 Pogo Sticks 256 1,024
Craft 4 Pairs of Running Shoes 256 1,024



Useful Internal Links

Polycraft World Main Page | 3D Printing Challenge | Refugee Crisis Challenge Home | Global Logistics Challenge | Island Logistics Nexus | Distribution Complex | Distribution Plot | Robots | Warehousing | Utility Buildings | Efficiency | Robot Population Capacity | 3D Printer | 3D Scanner | Phase I Scoring | Phase II Scoring | Score Through the Aegis | Charging Stations | Technology Level (GLC)