Difference between revisions of "Global Logistics Challenge Scoring Phase 1"

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In addition to scores for reaching all milestones and taking various actions, the Maximum Size of your Village at each Technology Level will provide you with an uncapped [[Manufacturing Complex Score]] determined by how many [[Polycraft World Delivery Bots]] you recruit and are [[Warehousing]] and how [[Efficiency|efficient]] they are.
 
In addition to scores for reaching all milestones and taking various actions, the Maximum Size of your Village at each Technology Level will provide you with an uncapped [[Manufacturing Complex Score]] determined by how many [[Polycraft World Delivery Bots]] you recruit and are [[Warehousing]] and how [[Efficiency|efficient]] they are.
  
==Core Points: [[Score Through the Ages]]==
+
==Core Points: [[Score Through the Aegis]]==
 
These scores are reported in game and updated continuously.  
 
These scores are reported in game and updated continuously.  
  
 
{| class="wikitable sortable collapsible"
 
{| class="wikitable sortable collapsible"
 
|-
 
|-
! [[Score Through the Ages]]s
+
! [[Score Through the Aegis]]s
 
! Formula
 
! Formula
 
! Max Score
 
! Max Score
 
|-
 
|-
|Peak '''[[Score Through the Ages|Technology Level 1 Score]]'''
+
|Peak '''[[Score Through the Aegis|Technology Level 1 Score]]'''
| [[Technology Level]] 1 x Level 1 [[Population Capacity]] x Level 1 Average [[Happiness]] x 100
+
| [[Technology Level]] 1 x Level 1 [[Robot Population Capacity]] x Level 1 Average [[Efficiency]] x 100
 
| Uncapped
 
| Uncapped
 
|-
 
|-
|Peak '''[[Score Through the Ages|Technology Level 2 Score]]'''
+
|Peak '''[[Score Through the Aegis|Technology Level 2 Score]]'''
| [[Technology Level]] 2 x Level 2 [[Population Capacity]] x Level 2 Average [[Happiness]] x 100
+
| [[Technology Level]] 2 x Level 2 [[Robot Population Capacity]] x Level 2 Average [[Efficiency]] x 100
 
| Uncapped
 
| Uncapped
 
|-
 
|-
|Peak '''[[Score Through the Ages|Technology Level 3 Score]]'''
+
|Peak '''[[Score Through the Aegis|Technology Level 3 Score]]'''
| [[Technology Level]] 3 x Level 3 [[Population Capacity]] x Level 3 Average [[Happiness]] x 100
+
| [[Technology Level]] 3 x Level 3 [[Robot Population Capacity]] x Level 3 Average [[Efficiency]] x 100
 
| Uncapped
 
| Uncapped
 
|-
 
|-
|Peak '''[[Score Through the Ages|Technology Level 4 Score]]'''
+
|Peak '''[[Score Through the Aegis|Technology Level 4 Score]]'''
| [[Technology Level]] 4 x Level 4 [[Population Capacity]] x Level 4 Average [[Happiness]] x 100
+
| [[Technology Level]] 4 x Level 4 [[Robot Population Capacity]] x Level 4 Average [[Efficiency]] x 100
 
| Uncapped
 
| Uncapped
 
|}
 
|}
The combined peak scores from each [[Technology Level]] are summed up in the '''[[Score Through the Ages]]'''.
+
The combined peak scores from each [[Technology Level]] are summed up in the '''[[Score Through the Aegis]]'''.
  
 
==Bonus Points==
 
==Bonus Points==
 
These scores are calculated based on our comprehensive log files and updated on our [https://nam02.safelinks.protection.outlook.com/?url=https%3A%2F%2Fapp.powerbi.com%2Fview%3Fr%3DeyJrIjoiY2MyMDQ4N2MtYWYwZi00YjQ3LWE4NWYtNzhiNDY4Y2MzMTdlIiwidCI6IjY2YWI4MzNiLWMxZjQtNDVmOS1iM2QxLTY4MGNkNDRmZjJhMyJ9&data=04%7C01%7CEric.Kildebeck%40utdallas.edu%7C389ea6e7caca49a7b81a08d98a008161%7C8d281d1d9c4d4bf7b16e032d15de9f6c%7C0%7C0%7C637692558675669838%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000&sdata=kj5YoTpIJ%2Bu0t9PULI3Vz8hZINFPFSaWGIZThUaTF%2BE%3D&reserved=0 Analytics Website] every evening.  
 
These scores are calculated based on our comprehensive log files and updated on our [https://nam02.safelinks.protection.outlook.com/?url=https%3A%2F%2Fapp.powerbi.com%2Fview%3Fr%3DeyJrIjoiY2MyMDQ4N2MtYWYwZi00YjQ3LWE4NWYtNzhiNDY4Y2MzMTdlIiwidCI6IjY2YWI4MzNiLWMxZjQtNDVmOS1iM2QxLTY4MGNkNDRmZjJhMyJ9&data=04%7C01%7CEric.Kildebeck%40utdallas.edu%7C389ea6e7caca49a7b81a08d98a008161%7C8d281d1d9c4d4bf7b16e032d15de9f6c%7C0%7C0%7C637692558675669838%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000&sdata=kj5YoTpIJ%2Bu0t9PULI3Vz8hZINFPFSaWGIZThUaTF%2BE%3D&reserved=0 Analytics Website] every evening.  
  
===Bonus Points: Expanding your Village===
+
===Bonus Points: Expanding your Manufacturing Complex===
 
{| class="wikitable sortable collapsible"
 
{| class="wikitable sortable collapsible"
 
|-
 
|-
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! Max Score
 
! Max Score
 
|-
 
|-
| '''Milestone 1:''' Build a Storeroom with a [[Community Chest]]
+
| '''Milestone 1:''' Build Central Receiving with a [[Supply Chest]]
 
| 8,192
 
| 8,192
 
| 8,192
 
| 8,192
 
|-
 
|-
| '''Milestone 2:''' House 16 people in [[Polycraft Dirt Houses|Dirt Houses]] and Build a [[Community Buildings|Bathroom]]
+
| '''Milestone 2:''' Recruit 16 robots in [[Polycraft Dirt Warehouses|Dirt Warehouses]] and Build a [[Utility Buildings|Electrical Closet]]
 
| 16,384
 
| 16,384
 
| 16,384
 
| 16,384
 
|-
 
|-
| '''Milestone 3:''' House 32 people in [[Housing|Wood Houses]] and Build a [[Community Buildings|Workshop]]
+
| '''Milestone 3:''' Recruit 32 robots in [[Warehousing|Wooden Warehouses]] and Build a [[Utility Buildings|Tooling Station]]
 
| 16,384
 
| 16,384
 
| 16,384
 
| 16,384
 
|-
 
|-
| '''Milestone 4:''' House 48 people in [[Housing|Stone Houses]] and Build a [[Community Buildings|Laboratory]]
+
| '''Milestone 4:''' Recruit 48 robots in [[Warehousing|Stone Warehouses]] and Build a [[Utility Buildings|Quality Control Room]]
 
| 16,384
 
| 16,384
 
| 16,384
 
| 16,384
 
|-
 
|-
| '''Milestone 5:''' House 64 people in [[Block (Polexiglas)|Polexiglas]] Houses and Build a [[Community Buildings|Commissary]]
+
| '''Milestone 5:''' Recruit 64 robots in [[Block (Polexiglas)|Polexiglas]] Warehouses and Build a [[Utility Buildings|Data Warehouse]]
 
| 16,384
 
| 16,384
 
| 16,384
 
| 16,384
 
|}
 
|}
  
===Bonus Points: 3D Printing===
+
===Bonus Points: Global Logistics===
 
{| class="wikitable sortable collapsible"
 
{| class="wikitable sortable collapsible"
 
|-
 
|-
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===Bonus Points: Amenities===
 
===Bonus Points: Amenities===
For every House you build, [[Happiness|amenities]] turn the house into a home. Adding amenities to your Village at any point during the Round gives you bonus points.
+
For every Warehouse you build, [[Efficiency|amenities]] turn the warehouse into a pleasing and efficient place to work. Adding amenities to your Manufacturing Complex at any point during the Round gives you bonus points.
  
 
{| class="wikitable sortable collapsible"
 
{| class="wikitable sortable collapsible"
 
|-
 
|-
! Happiness Bonuses
+
! Efficiency Bonuses
 
! Points/Action
 
! Points/Action
 
! Max Score
 
! Max Score
 
|-
 
|-
| Place at least one painting in 16 different Structures...so your whole community can enjoy art and culture
+
| Place at least one painting in 16 different Structures...so your whole robot community can enjoy art and culture
 
| 256
 
| 256
 
| 8,192
 
| 8,192
Line 114: Line 114:
 
| 8,192
 
| 8,192
 
|-
 
|-
| Get Average Happiness Above 160% with at least 16 [[Population Capacity]] at each [[Technology Level]] 1-4
+
| Get Average Efficiency Above 160% with at least 16 [[Robot Population Capacity]] at each [[Technology Level]] 1-4
 
| 8,192
 
| 8,192
 
| 32,768
 
| 32,768
Line 121: Line 121:
 
{| class="wikitable sortable collapsible"
 
{| class="wikitable sortable collapsible"
 
|-
 
|-
! Community Bonus
+
! Utility Bonus
 
! Points/Action
 
! Points/Action
 
! Max Score
 
! Max Score
 
|-
 
|-
| Build a Valid '''Bathroom''' with four Toilets...because when is one enough for all those people?
+
| Build a Valid '''Electrical Closet''' with four Generators...because when is one enough for all those robots?
 
| 4,096
 
| 4,096
 
| 4,096
 
| 4,096
 
|-
 
|-
| Build a Toilet in a Valid second story '''Bathroom'''...so you can make due with the view
+
| Build a Generator in a Valid second story '''Electrical Closet'''...so you can make currents while you see ocean waves
 
| 8,192
 
| 8,192
 
| 8,192
 
| 8,192
 
|-
 
|-
| Build a Valid '''Workshop''' with four paintings and four doors...to increase your four-tune
+
| Build a Valid '''Tooling Station''' with four paintings and four doors...to increase your four-tune
 
| 8,192
 
| 8,192
 
| 8,192
 
| 8,192
 
|-
 
|-
| Build a Valid '''Laboratory''' with a bed...for those late night experiments
+
| Build a Valid '''Quality Control Room''' with a bed...for those late night experiments
 
| 4,096
 
| 4,096
 
| 4,096
 
| 4,096
 
|-
 
|-
| Build a Valid '''Laboratory''' with a Lighting Score of 0%...to run light-sensitive photochemistry experiments
+
| Build a Valid '''Quality Control Room''' with a Lighting Score of 0%...to run light-sensitive photochemistry experiments
 
| 8,192
 
| 8,192
 
| 8,192
 
| 8,192
 
|-
 
|-
| Build a Valid '''Commissary''' with a 16-block Table...to hold a breakfast for champions
+
| Build a Valid '''Data Warehouse''' with a 16-block Supercomputer...cause nothing less computes
 
| 4,096
 
| 4,096
 
| 4,096
 
| 4,096
 
|-
 
|-
| Build a Valid '''Commissary''' with nine doors at max door height...in case the Fellowship of the Ring arrives
+
| Build a Valid '''Data Warehouse''' with nine doors at max door height...in case the Fellowship of the Ring arrives
 
| 8,192
 
| 8,192
 
| 8,192
 
| 8,192
Line 155: Line 155:
  
 
===Bonus Points: Polycrafting===
 
===Bonus Points: Polycrafting===
Playing '''Polycraft World''' during this challenge is encouraged, but not necessary, to be successful during Round 1. Polycrafting will earn scoring rewards in accordance of the chart below. Players will be best served aiming to attain points by completing the core milestones demonstrated above.  
+
Playing '''Polycraft World''' during this challenge is encouraged, and necessary, to be successful during Round 1. Polycrafting will earn scoring rewards in accordance of the chart below. Players will be best served aiming to attain points by completing the core milestones demonstrated above.  
  
 
{| class="wikitable sortable collapsible"
 
{| class="wikitable sortable collapsible"
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----
 
----
[[3D Printing Challenge Scoring]]
+
[[Global Logistics Challenge Scoring]]
  
[[Score Through the Ages]]
+
[[Score Through the Aegis]]
  
[[3D Printing Challenge Scoring Round 2]]
+
[[Global Logistics Challenge Scoring Phase 2]]
  
[[BEST Robotics Polycraft 3D Printing Challenge|Back to the BEST Robotics Polycraft 3D Printing Challenge Main Page]]
+
[[2023 BEST Robotics - Global Logistics Challenge|Back to the 2023 BEST Robotics - Global Logistics Challenge Main Page]]

Revision as of 04:39, 3 March 2023

Overview

Phase 1 of the Global Logistics Challenge will be scored for all teams until the reach Technology Level 4. Everything players do will be monitored and certain actions are worth more points than others. All scoring is detailed below.

Phase 2 scoring details can be found here.

Teams can monitor their challenge progress here

Core Gameplay

The points below outline the actions that will be evaluated during the 2023 BEST Robotics - Global Logistics Challenge. All actions have a maximum possible score beyond which repeated actions earn 0 points. While nearly all actions are repeatable, the core milestones will only earn in-game and score-wise rewards once. The actions taken by all players on the same team will be aggregated when scoring. Only the first fifty hours of gameplay and actions taken by players on a team will be summed when calculating your team's round score.

In addition to scores for reaching all milestones and taking various actions, the Maximum Size of your Village at each Technology Level will provide you with an uncapped Manufacturing Complex Score determined by how many Polycraft World Delivery Bots you recruit and are Warehousing and how efficient they are.

Core Points: Score Through the Aegis

These scores are reported in game and updated continuously.

Score Through the Aegiss Formula Max Score
Peak Technology Level 1 Score Technology Level 1 x Level 1 Robot Population Capacity x Level 1 Average Efficiency x 100 Uncapped
Peak Technology Level 2 Score Technology Level 2 x Level 2 Robot Population Capacity x Level 2 Average Efficiency x 100 Uncapped
Peak Technology Level 3 Score Technology Level 3 x Level 3 Robot Population Capacity x Level 3 Average Efficiency x 100 Uncapped
Peak Technology Level 4 Score Technology Level 4 x Level 4 Robot Population Capacity x Level 4 Average Efficiency x 100 Uncapped

The combined peak scores from each Technology Level are summed up in the Score Through the Aegis.

Bonus Points

These scores are calculated based on our comprehensive log files and updated on our Analytics Website every evening.

Bonus Points: Expanding your Manufacturing Complex

Action Points/Action Max Score
Milestone 1: Build Central Receiving with a Supply Chest 8,192 8,192
Milestone 2: Recruit 16 robots in Dirt Warehouses and Build a Electrical Closet 16,384 16,384
Milestone 3: Recruit 32 robots in Wooden Warehouses and Build a Tooling Station 16,384 16,384
Milestone 4: Recruit 48 robots in Stone Warehouses and Build a Quality Control Room 16,384 16,384
Milestone 5: Recruit 64 robots in Polexiglas Warehouses and Build a Data Warehouse 16,384 16,384

Bonus Points: Global Logistics

Action Points/Action Max Score
Crafting 3D Printers 2,048 8,192
Crafting 3D Scanners 2,048 8,192
3D Printing a block 4 16,384

Bonus Points: Amenities

For every Warehouse you build, amenities turn the warehouse into a pleasing and efficient place to work. Adding amenities to your Manufacturing Complex at any point during the Round gives you bonus points.

Efficiency Bonuses Points/Action Max Score
Place at least one painting in 16 different Structures...so your whole robot community can enjoy art and culture 256 8,192
Injection Mold 1,024 Flower Pot Sections...to help those interior decorators 32 8,192
Plant 256 Flowers (Pro Tip: or Flowering Succulents)...to brighten someone's day 32 8,192
Have at least 16 Structures at the same time each with Lighting: 100% 8,192 8,192
Get Average Efficiency Above 160% with at least 16 Robot Population Capacity at each Technology Level 1-4 8,192 32,768
Utility Bonus Points/Action Max Score
Build a Valid Electrical Closet with four Generators...because when is one enough for all those robots? 4,096 4,096
Build a Generator in a Valid second story Electrical Closet...so you can make currents while you see ocean waves 8,192 8,192
Build a Valid Tooling Station with four paintings and four doors...to increase your four-tune 8,192 8,192
Build a Valid Quality Control Room with a bed...for those late night experiments 4,096 4,096
Build a Valid Quality Control Room with a Lighting Score of 0%...to run light-sensitive photochemistry experiments 8,192 8,192
Build a Valid Data Warehouse with a 16-block Supercomputer...cause nothing less computes 4,096 4,096
Build a Valid Data Warehouse with nine doors at max door height...in case the Fellowship of the Ring arrives 8,192 8,192

Bonus Points: Polycrafting

Playing Polycraft World during this challenge is encouraged, and necessary, to be successful during Round 1. Polycrafting will earn scoring rewards in accordance of the chart below. Players will be best served aiming to attain points by completing the core milestones demonstrated above.

Engineering Bonuses Points Max Score
Craft 128 Tree Taps 8 1,024
Craft a Machining Mill 1,024 1,024
Craft an Injection Molder 1,024 1,024
Craft an Extruder 1,024 1,024
Craft a Distillation Column 1,024 1,024
Craft a Condenser 1,024 1,024
Craft an Industrial Oven 1,024 1,024
Craft a Plastic Chest 2,048 2,048
Craft 4 Gripped Tools 256 1,024
Craft 4 Pogo Sticks 256 1,024
Craft 4 Pairs of Running Shoes 256 1,024



Global Logistics Challenge Scoring

Score Through the Aegis

Global Logistics Challenge Scoring Phase 2

Back to the 2023 BEST Robotics - Global Logistics Challenge Main Page