2023 BEST Robotics - Global Logistics Challenge

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The 2023 BEST Challenge is Coming in mid March. Stay Tuned.

Delivery Bots arriving at your Island Manufacturing Nexus have little more than the grease in their joints, but with proper infrastructure, support and training, can become highly productive elements of your multi-national goods distribution business. Those Robots arriving hail from all parts of Polycraft World society, coming to help you mine and harvest the world around you during the day and pick up goods from your burgeoning warehouse district and manufacturing center at night. At first they have no goods to pick up (no Distribution Score), but they soon will be entering dirt warehouses, wooden warehouses, stone warehouses, epoxy warehouses and carbon fiber epoxy warehouses. Dirt warehouses and a Generator are better than nothing, but it will take advances in your Warehousing technology and the infrastructure of your Distribution Plot for the delivery bots to see your manufacturing island as a place for a thriving business for the 21st century... instead of a pit stop on the way to other islands where people might be much more efficient.


Are you a 3D Printing expert?
Do you love demolition?
Do you love recycling?
Can you support complex infrastructure development in a tight space to warehouse goods for people in need?
Can you unlock the secrets of the Island Manufacturing Nexus?


Polycraft World and your Delivery Robots need your leadership!


See the Current Scores and Time Remaining for all teams:

Leadership Dashboard - BEST Robotics Global Logistics Challenge!


The Challenge

Your team of operations engineers has a tall order ahead. Your mission...should you choose to accept it...is to build the best and most advanced Manufacturing Complex possible for recruitingAutonomous Robots to work and convey goods across your empire. The more structures you build on your Distribution Plot and the more efficient the Delivery Bots become that operate there, the higher your score! Not that only the score matters to humanitarian engineers such as you and your team as you bring out the BEST in others.

Warehouses for arriving Delivery Bots must be built on the Distribution Plot, and start at Technology Level One (dirt warehouses with Conveyor Belts). As more Delivery Bots get efficient at a specific technology level, they will become ready and willing to help you advance your burgeoning society's manufacturing capabilities to a higher technology level enabling and unlocking better warehousing materials, enhanced (and more efficient Conveyor Belts), and better Utility Buildings. If you can reach all the way to Technology Level Eight (Technology Level Four in Phase 1), your Delivery Bots will be thriving in a modern manufacturing ecosystem with 4-story Carbon Fiber Warehouses, Conveyor Belts, central logistics hubs, and more!

It all starts when you build your first dirt warehouses with a Conveyor Belt. As you progress through the Challenge, powerful tools and items help increase the speed with which you can terraform the world and mold it to your will. Power Tools are special pieces of equipment that can be discovered by clever explorer|hunters. Building a large Manufacturing Complex can be sped up significantly with a 3D Scanner and a 3D Printer.


Remember: Your team of Engineers has a total of 6 weeks (March 15-April 30, 2023) for Phase I Technology Levels 1-4) and for Phase II Technology Levels 5-8) to engineer the best Manufacturing Complex possible!

Getting Started

The Getting Started Section contains valuable information about:

  • Signing Up
  • Challenge Gameplay Mechanics
  • Scoring Information

It also includes useful tips for new and veteran Minecraft players alike.

Your Distribution Plot

This 48 block x 48 block portion is the only part of the island that can contain valid housing and amenities. Several important concepts are related to your Manufacturing Complex.

Warehousing

A Structure Validator program runs every few seconds while you are on your Distribution Plot. It provides feedback on when you have built structures that conform to rules of the Current Age at the current Technology Level. Warehouses follow specific design rules and if built correctly, their Conveyor Belts serve to recruit robots and increase Robot Population Capacity.

Utility Buildings

A thriving manufacturing ecosystem has more than warehouse after warehouse. The first thing your robots will want access to, naturally, is a Generator. And as the Manufacturing Complex becomes more and more advanced your robots will require access to other specialty buildings that help them increase the efficiency of gathering and distributing goods. How close your Robots are to Utility Buildings has a big impact on their Efficiency.

Scoring

This Section describes in complex detail how your team will be awarded points for recruiting and improving the efficiency of autonomous robots and maximizing your Score Through the Aegis and phase-specific Bonus Points.

Progressing Through the Ages

Round 1 of the Global Logistics Challenge will propel your growing Manufacturing Complex through 4 Ages, each with a corresponding Technology Level.

Round 2 of the 3D Printing Challenge will expand your Village through 4 additional Ages, each with a corresponding Technology Level.

  • ABS Age : Need to house 80 Villagers in ABS Brick Houses and build a Library to progress.
  • Bronze Age : Need to house 96 Villagers in Bronze Houses and build a School to progress.
  • Steel Age : Need to house 112 Villagers in Stainless Steel Houses and build a Clinic to progress.
  • Carbon Fiber Age : Need to house 128 Villagers in Carbon Fiber Houses and build a Art Gallery to progress.

We'd love to see how your village progresses. Please share creative, impressive and/or funny screenshots with us on our social media (links in the sidebar)!

Population Capacity

As you grow, your Population Capacity will hit thresholds that let you advance to new Technology Levels and move from your Current Age the the next age. There are 4 Ages in Round 1 and 4 Ages in Round 2. Note: you can still have valid structures from previous Ages that lead to productive Villagers in the current Age. They just don't pack quite as densely.

Happiness

Your Happiness modifier (of each Villager) will help you score big points each Age but abysmal Happiness won't stop you from moving on to a new age. Do you bull rush dissatisfied Villagers to Age 4 and try to appease a large, dense populace or take your time during each age and max out Villager happiness along the way? The choice is yours in a tight space, on a tight timeline...and your final score will reflect it.

Technology Level

The Population Capacity and Happiness of your Village are influenced by your current Technology Level. Each technology level unlocks a new type of Housing Material, new levels of Village Beds to go in those homes, and new Community Buildings for your Polycraft World Refugees to use. As you progress to more and more advanced technologies, stronger materials, a 3D Printer and 3D Scanner can support building larger and larger structures, faster and faster. Building a large Village can be sped up significantly with a 3D Printer, but demolition of a large Village can be a cumbersome process. Power Tools are special pieces of equipment that mightily speed up this process, but they can only be acquired by cunning problem solvers...

Useful Commands

Purpose Command Description
Get help '/help' This command will pop-up some guidance and information about other useful commands
Get your Coordinates Press p Users can press 'p' in game to pop up location and private property information on the top left of their screen.
Message your Team Type t Typing 't' will open chat. Typing a message in chat and pressing 'Enter' will send messages to all other users on the server. Users can also type useful commands here.
Open the Community Analytics Screen in your Village Plot Press c Users can press 'c' in game to see additional information about the relative location of different Community Buildings.
Open the Score Through the Ages Analytics Screen in your Village Plot Press v Users can press 'v' in game to see additional information about your current Technology Level and about Peak Age Scores.
Teleport to your Team Property '/teamspace' or '~tp pp' These commands will teleport a user to the team's private property. Users must be in a private property to use this command.
Teleport to UTD '/goto utd' or '~tp utd' These commands will teleport a user to the center of UTD, Polycraft World's spawn point from another private property.
Teleport to a Mining Base Camp '~tp pp 1000 -1000' This command can be used to teleport from one private property to another. Base camps for mining specific Biomes are available if you teleport to the Base Camp's coordinates. However, the base camp private property landing zone is small and you must return this area to teleport back. The wilds surrounding base camps are rich in resources, but are not private properties, so you can't teleport unless you in the Base Camp landing zone (16 x 16 blocks, bedrock to sky).

Patches and Bug Fixes

Team TODOS in game:
Add these blocks and Recipes
Conveyor Belt
Generator
Supercomputer



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